Chapter Three

Start Scene
The campers find Cleetus, who leaves Earth Wormy Sally with the campers. One approaches the half-human, half-worm creature, thinking her to be friendly. Though being warned, the camper touches Sally, only to find that she'll take the player to become a Wormy. The others attempt to flee the lab.

Map

 * A big laboratory with signs saying to survive Wormy, you gotta run.
 * Where all wormy's are created

Gameplay

 * Computers which you have to click the red squares to fix, vital to get the ending
 * Locked doors which can only be unlocked by a pink keycard
 * A pink card which unlocks steel doors around the map
 * A room with an entrance to the sewer, the ending room

End Scene
The campers move the sewer hatch and jump down, only to realize that the Wormy's were down there.